Do not get this confused with Propulsion! Dynamics is for Pulse weapons, Propulsion is for Launchers.
The Dynamics of a Pulse gun defines how the projectile travels and it's speed. Currently there are 6 Dynamics, listed in the table.
Please note, these names and descriptions are directly from the game. Also, the stats are accurate to 18/04/2014. All stats are based on default pulse weapon and will most likely change depending on different payloads.
Dynamic
|
Description
|
Effects on stats
|
---|---|---|
Standard | Pulse travels at a medium high speed and stops on impact. | None |
Bouncy | Pulses that travel at a medium speed and bounce when they hit a surface. | None |
Corkscrew | Spiraling pulses that move forward in a corkscrew trajectory. | Damage: +0.63 |
Skipping | Lobbed, bouncy projectile that skips multiple times off the ground. | Damage: +0.88 |
Slow Pulse | Travels at a slow speed and stops on impact. | Damage: +1.93 |